Remote Software Engineer specializing in Open 3D Engine (O3DE) with expertise in Python and C++ for 3D development and simulations.
Compensation
$134K–$250K
yearly · USD
Experience
1–15 yrs
Location
Remote
Compensation
$134K–$250K
yearly · USD
Experience
1–15 yrs
Location
Remote
The Brief
TITLE
Software Engineer (Open 3D Engine) - Remote
TEAM
Engineering
TYPE
Contract
POSTED
Nov 3, 2026
JOB ID
01a1a196
TITLE
Software Engineer (Open 3D Engine) - Remote
TEAM
Engineering
TYPE
Contract
POSTED
Nov 3, 2026
JOB ID
01a1a196
Work Arrangement: Remote
Employment Type: Contract
Compensation: $134,400–$249,600/year equivalent
Hourly Rate: $70–$130/hour
Required Skills: Python, O3DE, C++, AWS, Game Development
English Proficiency: B2 or higher
Annualized compensation is an illustrative equivalent based on 40 hours/week × 48 weeks/year. Actual earnings depend on hours worked, project availability, and approved work.
We are seeking experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step.
Your expertise will help improve how AI systems understand 3D environments and simulations.
Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.
Develop and modify 3D scenes, game objects, and physics simulations.
Use Python or C++ scripting for development and automation.
Troubleshoot issues and improve 3D environment performance.
Complete advanced O3DE tasks and explain workflows step by step.
Create clear instructions and detailed prompts for 3D development tasks.
Strong professional experience using Open 3D Engine (O3DE).
Hands-on experience with 3D environments, rendering, and simulations.
Good understanding of O3DE components, assets, and development workflows.
Experience with Python or C++ scripting.
Access to O3DE and the ability to record your screen while completing tasks.
English proficiency at B2 level or higher.
Ability to explain technical workflows clearly.
A portfolio of 3D development, game development, or simulation projects.
A relevant master’s degree or PhD.
Previous human data experience, such as data annotation, RLHF, or AI model evaluation.
Open 3D Engine (O3DE)
3D environment development
Rendering and simulation
Atom Renderer, Gems, components, and Asset Processor
3D scenes, game objects, and physics simulations
Python or C++ scripting and automation
Debugging and performance optimization
Technical documentation and workflow explanation
Experienced O3DE specialists with practical 3D development, rendering, or simulation experience who can complete advanced technical tasks, record their workflows, and explain their development decisions clearly.
About the company
Recruitment Room is a global workforce solutions company helping businesses build, manage, and scale distributed teams across international markets. We partner with startups, scale-ups, SMEs, and enterprise organizations to deliver end-to-end workforce solutions that support business growth, operational efficiency, and global expansion.
Our services extend beyond talent acquisition to include Employer of Record (EOR), Contractor of Record (COR), contractor management, global payroll, HRIS, workforce strategy, recruitment process outsourcing (RPO), executive search, and AI-powered talent intelligence. By combining human expertise with intelligent technology, we simplify the complexities of hiring, employing, and managing talent across borders.
For professionals, Recruitment Room provides access to career opportunities with innovative employers worldwide while supporting long-term career growth through our global talent ecosystem.