Remote Godot Game Engine Expert position focused on advanced 2D and 3D game development, requiring strong skills in GDScript and C# for AI training projects.
Compensation
$134K–$250K
yearly · USD
Experience
0–1 yrs
Location
Remote
Compensation
$134K–$250K
yearly · USD
Experience
0–1 yrs
Location
Remote
The Brief
TITLE
Godot Game Engine Expert - Remote
TEAM
Engineering
TYPE
Contract
POSTED
Nov 3, 2026
JOB ID
01a1a1d0
TITLE
Godot Game Engine Expert - Remote
TEAM
Engineering
TYPE
Contract
POSTED
Nov 3, 2026
JOB ID
01a1a1d0
Work Arrangement: Remote
Employment Type: Contract
Compensation: $134,400–$249,600/year equivalent
Hourly Rate: $70–$130/hour
Required Skills: Godot, Game Development
English Proficiency: B2 or higher
Annualized compensation is an illustrative equivalent based on 40 hours/week × 48 weeks/year. Actual earnings depend on hours worked, project availability, and approved work.
We are seeking experienced Godot Game Engine specialists to support an AI training project. In this role, you will use Godot to complete real-world 2D and 3D game development tasks and explain your workflows step by step.
Your expertise will help improve how AI systems understand game development.
Create and modify 2D and 3D games using Godot.
Develop gameplay mechanics, animations, and UI elements.
Work with GDScript, scenes, nodes, and game physics.
Troubleshoot game issues and optimize performance.
Complete advanced Godot tasks and explain your workflows step by step.
Create clear instructions and detailed prompts for game development workflows.
Strong professional hands-on experience using Godot Game Engine.
Experience with GDScript or C# programming.
Good understanding of 2D/3D game development, scenes, nodes, and animations.
Ability to develop, debug, and optimize gameplay systems.
Access to Godot and the ability to record your screen while completing tasks.
English proficiency at B2 level or higher.
Ability to explain technical workflows clearly.
A portfolio of Godot game development projects.
A relevant master’s degree or PhD in Computer Science, Game Development, or a related field.
Previous human data experience, such as data annotation, RLHF, or AI model evaluation.
Experience with multiplayer games, game physics, or UI/UX development.
Professional experience in game development.
Godot Game Engine
2D and 3D game development
GDScript and C#
Gameplay mechanics and systems
Scenes, nodes, and animations
Game physics
UI/UX development
Debugging and performance optimization
Technical documentation and workflow explanation
Experienced Godot developers with practical 2D or 3D game development skills who can complete advanced tasks, record their workflows, and clearly explain technical decisions.
About the company
Recruitment Room is a global workforce solutions company helping businesses build, manage, and scale distributed teams across international markets. We partner with startups, scale-ups, SMEs, and enterprise organizations to deliver end-to-end workforce solutions that support business growth, operational efficiency, and global expansion.
Our services extend beyond talent acquisition to include Employer of Record (EOR), Contractor of Record (COR), contractor management, global payroll, HRIS, workforce strategy, recruitment process outsourcing (RPO), executive search, and AI-powered talent intelligence. By combining human expertise with intelligent technology, we simplify the complexities of hiring, employing, and managing talent across borders.
For professionals, Recruitment Room provides access to career opportunities with innovative employers worldwide while supporting long-term career growth through our global talent ecosystem.